1/22/2023 0 Comments Street fighter alpha 2 gameplay![]() ![]() In Alpha 3, A-ism and V-ism characters once more have only one Alpha Counter, as two buttons must be pressed at once to execute it.Īlso, in Street Fighter Alpha 2, one has to keep an eye on the Super Combo Gauge to determine if they have enough meter built to do an Alpha Counter In Street Fighter Alpha 3, this affects the Guard Power Gauge instead, and may result in situations where the character can easily be guard crushed if Alpha Counters are used haphazardly. In Alpha 2, all characters use both buttons, with one corresponding to high attacks, and the other to low. In the original Alpha, each character would use either the punch or kick button, depending on the character in question. In Alpha 3, Alpha Counters are not a function of X-ism. Alpha Counters are performed by executing a quarter-circle forward motion (specifically a "9-to-6 o' clock" motion) and pressing either kick or punch (in Street Fighter Alpha and Street Fighter Alpha 2), or holding forward and pressing any punch and kick buttons of the same strength (in Street Fighter Alpha 3), while blocking if done properly, the user will block their foe's attack and counter with a predetermined special attack, which will send the opponent spinning to the ground.
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